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Unturned Patch Notes for Version 1.11(PS4) / 1.14(XB1) (2022 Apr 13)
- The large majority of Unturned meshes have been reverted to the original ones
- Zombies are now respawning correctly
- V-sync option added
- Fire rate of most weapons is now constant and not linked to the client’s FPS!!!
- Strong recoil no longer makes most weapons incontrollable
- Dropped items don't fall through level architecture anymore
- "Show Hints" setting has now functionality
- Descending barriers can no longer be activated if something blocks the way
- Most vehicles are now at the correct max speed
- “Repair” action now collects the correct number of items
- Backing out from any crafting recipe doesn’t require more than 1 "Back" input anymore
- Quest icons are no longer distorted
- Turrets don't shoot friendly Players anymore if they are placed before grouping
- Interactable items does now unlock correctly for other players after forming a group
- Items thumbnails are now correctly displayed
- Object placement action no longer goes through if a character is in its way
- The "Pandiculator" weapon now deals damage
- Many text issues fixed
- Addressed a few instances that caused the client to crash