- Optimization: Second Floor of Chapter X
- Improving the slide tutorial mechanics so players will not get stuck.
- Restore the fix so you cannot see the unstreamed level in Chapter 3 after the restore.
- Removing a bug that caused the slingshot to hide unintentionally in Chapter X
- Removing a bug that causes Dorothea to breathe during the outro sequence.
- Removing a bug with sounds during the Pit sequence in Chapter VII
- Adding occlusion to the sound of an exploding mine
- The flashlight state will be saved if the player takes out the slingshot.
- Collision issues in Chapter X
- Corrupted materials in chapters V and VII
- AI improvements - Guards glitching on equipping a weapon.
- AI improvements -Guards is not correctly recognizing player on a Burning Plaza in Chapter 3
- AI Improvements - Improved rotating for Sister character
- AI Improvements - Guards are now better at notifying each other.
- Making clearer that the exploding barrel has to explode in Distillery in Chapter III
- Increasing visibility of new tutorial entries on HUD and in the menu
- Improving UI - visibility of the controls to switch ammunitions.
- Adding the option to switch ammunition without having to take out the slingshot.
- Ongoing optimization
- AI improvements: Enemies are more efficient in going around each other and not getting stuck.
- Improvements to handling switching masks and the slingshot.
- Various improvements to various sounds during the game
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